PingPong – A Quickfire Audience Response AFL App

PingPong is a very simple audience-response tool that enables quick interaction with a class using any device.

Unlike Socrative or Kahoot, you don’t need to create any questions within the app. PingPong is designed to be used alongside ad-hoc questions written on a whiteboard or as part of a PowerPoint presentation.

The host creates a room (needs a Google or a Facebook login) and gets a room code. The audience can either access this room via the app, or via a web browser at :

There are different types of question available. The usual multiple choice and true/false options are there.


Also included are text answers – good for brainstorming, and image answers. This could be quite a powerful way to use it.

With Send Image the audience tablets allow them to draw and annotate an answer and then send it in to the teacher computer. This would be great for maths questions where how a child worked out a calculation could also be shown. This could also be great for science diagrams. Clicking on the camera allows a photo to be sent instead.


Scores / images that are sent in can be sent to Evernote if you want to keep a copy. But I see this as a much less-formal tool, good for quickfire AFL (assessment for learning) rather than for formal assessments like Socrative. It’s perfect for a BYOD classroom if you’ve already got tablets out and in use.

Even better, the app is free! You can download PingPong from the Apple App Store here. Android users can get PingPong here.

Thanks to Polly Gallagher (@Polly_gall) for the tip off about the app.




Author: Danny Nicholson

Danny is an author, Science teacher, ICT Consultant, PGCE lecturer and computing / interactive whiteboard trainer. He has delivered training courses across the UK, in Europe, and in Canada. Please get in touch with your training requests.

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  1. Are you aware of their Privacy Policy? Does it dictate users must be 13 or older to utilize?

  2. No student data is collected – they just need a name and the room code to answer questions. They don’t have a user account.

  3. Are there any AFL initiatives that dont require access to the internet…Maybe creating a local ad-hoc network.

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