I can’t believe I’ve not written about Inanimate Alice before. Set in the early years of the 21st century and told through text, sound, images, music and games, Inanimate Alice is the story of Alice and her imaginary digital friend Brad.

This “transmedia” story is told over 10 increasingly interactive and complex episodes. Created around a high-quality text, the story is suitable for the deep-reading and re-reading necessary for academic investigation. The production is unique in that the complexity of the story as well as the interactivity increases with each episode, directly correlating with Alice’s age and developing technological proficiency as the game designer she is to become.

Through embedded puzzles and games, together with the creative inspiration, Inanimate Alice makes the reader a direct participant in telling the story. The story is available in French, German, Italian and Spanish too.

Several episodes are available now, with more to come in the future. I’ve been really impressed with the quality of the content so far.

The Inanimate Alice website has downloadable resources for teachers and parents. On the Promethean Planet website you will find a teachers guide to using Inanimate Alice as well as  teaching resources for using it in the classroom, including flipcharts, a mindmap and user generated content.

Also look at Alice’s School Report : Whiteboards.

Find out more at http://inanimatealice.com